In the Eye of the Storm
by Stupid Guru
combo
commander
storm
ur control
Format:
Commander
Latest Set:
Ixalan
Last Modified On: 12/5/2017
Command Zone 1
Maindeck 99
Spell 60
1 Aetherflux Reservoir 1 Ancient Grudge 1 Arcane Denial 1 Blasphemous Act 1 Brainstorm 1 Chain Reaction 1 Countervailing Winds 1 Cultivate 1 Dig Through Time 1 Dream Cache 1 Dream Fracture 1 Electrolyze 1 Emerald Charm 1 Evacuation 1 Explore 1 Eye of the Storm 1 Faithless Looting 1 Far Wanderings 1 Firemind's Foresight 1 Frantic Search 1 Gaea's Blessing 1 Geistblast 1 Gitaxian Probe 1 Grapeshot 1 Harrow 1 Hidden Strings 1 Impulse 1 Kodama's Reach 1 Krosan Grip 1 Long-Term Plans 1 Manamorphose 1 Moment's Peace 1 Mystic Retrieval 1 Mystical Tutor 1 Noxious Revival 1 Past in Flames 1 Peer Through Depths 1 Ponder 1 Praetor's Counsel 1 Preordain 1 Primal Amulet 1 Quicken 1 Rakshasa's Disdain 1 Rude Awakening 1 Runic Repetition 1 Serum Visions 1 Shreds of Sanity 1 Slice in Twain 1 Snap 1 Spellweaver Volute 1 Sphinx-Bone Wand 1 Struggle // Survive 1 Swarm Intelligence 1 Tangle 1 Tel-Jilad Justice 1 Think Twice 1 Time Spiral 1 Treasure Cruise 1 Turnabout 1 TwiddleLand 37
1 Alchemist's Refuge 1 Blighted Cataract 1 Boseiju, Who Shelters All 1 Botanical Sanctum 1 Breeding Pool 1 Command Tower 1 Evolving Wilds 4 Forest 1 Frontier Bivouac 1 Fungal Reaches 7 Island 1 Izzet Boilerworks 3 Mountain 1 Mystifying Maze 1 Reliquary Tower 1 Rootbound Crag 1 Shivan Reef 1 Simic Growth Chamber 1 Steam Vents 1 Stomping Ground 1 Swiftwater Cliffs 1 Temple of Abandon 1 Temple of Epiphany 1 Temple of Mystery 1 Temple of the False God 1 Terramorphic ExpanseCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
DESCRIPTION
{{(Eye of the Storm) is the major card that this deck has built around. The deck combo's off using EoTS and a draw spell, (Manamorphose) or (Ponder). Untap land effects will help net a large amount of mana or give essentially infinite mana if played off EoTS.}}
{{Untap land or Additional mana Spells: Snap, Rude Awakening, Turnabout, Emerald Charm, Twiddle, Frantic Search, Time Spiral, Manamorphose and Explore for extra land drops.}}
{{This deck requires a good amount amount of cantrips, with a ton of spells being below 4 mana or less.}}
{{It hosts to utility creatures such as: Mizzix of the Izmagnus who is very very useful, getting at least 3 counters will be enough. Baral, Chief of Compliance for the occasional draw, but mostly for the reduced cost.}}
{{Utility Cards would be : Swarm of Intelligence (Enchantment used for doubling my spells, allowing for deeper digs or double mana production), Aetherflux Reservoir (additional win con), Praetor's Counsel for renewable spells, Sphinx Bone wand (Occasional wincon and target removal), Primal Amulet for cheaper spells and then flip to double them, Past in Flames (Graveyard flashbacks) and Spellweaver Volute for some pesky little tricks.}}
{{Wincons: Combo EoTS, Sphinx Bone Wand, Aetherflux Reservoir, Grapeshot "storm".}}
{{Cards I would like to add would be two tutors: In time of Need and Worldy Tutor. These would be to fecth my only two creatures in the deck and get my deck to be more combo-ish. Don't own them just yet.}}
{{Basic plan for the deck: Ramp, Dig for essentials, Play Eots, Combo and win. (I try to always play EoTS when I know I can protect it or when my opponents cannot respond appropriately)}}
{{EoTS is not necessary to win but its the original win con. The deck is capable of ramping a bunch of mana easily with the right plays with a number of ways to keep a spell count high.}}
{{I may have overlooked some interesting cantrips or cards that may greatly benefit the deck that. Any suggestions are welcome. I am currently still looking for ways to make it run smoother.}}