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In the Eye of the Storm

by Stupid Guru

combo commander storm ur control
Format: Commander
Latest Set: Ixalan
Last Modified On: 12/5/2017
Market Median Low
$263.61 $288.33 $177.72

Maindeck 99

Market Median Low

COLORED MANA SYMBOLS

CARDS BY TYPE

MANA CURVE

Average CMC: 3.32

DESCRIPTION

{{(Eye of the Storm) is the major card that this deck has built around. The deck combo's off using EoTS and a draw spell, (Manamorphose) or (Ponder). Untap land effects will help net a large amount of mana or give essentially infinite mana if played off EoTS.}} {{Untap land or Additional mana Spells: Snap, Rude Awakening, Turnabout, Emerald Charm, Twiddle, Frantic Search, Time Spiral, Manamorphose and Explore for extra land drops.}} {{This deck requires a good amount amount of cantrips, with a ton of spells being below 4 mana or less.}} {{It hosts to utility creatures such as: Mizzix of the Izmagnus who is very very useful, getting at least 3 counters will be enough. Baral, Chief of Compliance for the occasional draw, but mostly for the reduced cost.}} {{Utility Cards would be : Swarm of Intelligence (Enchantment used for doubling my spells, allowing for deeper digs or double mana production), Aetherflux Reservoir (additional win con), Praetor's Counsel for renewable spells, Sphinx Bone wand (Occasional wincon and target removal), Primal Amulet for cheaper spells and then flip to double them, Past in Flames (Graveyard flashbacks) and Spellweaver Volute for some pesky little tricks.}} {{Wincons: Combo EoTS, Sphinx Bone Wand, Aetherflux Reservoir, Grapeshot "storm".}} {{Cards I would like to add would be two tutors: In time of Need and Worldy Tutor. These would be to fecth my only two creatures in the deck and get my deck to be more combo-ish. Don't own them just yet.}} {{Basic plan for the deck: Ramp, Dig for essentials, Play Eots, Combo and win. (I try to always play EoTS when I know I can protect it or when my opponents cannot respond appropriately)}} {{EoTS is not necessary to win but its the original win con. The deck is capable of ramping a bunch of mana easily with the right plays with a number of ways to keep a spell count high.}} {{I may have overlooked some interesting cantrips or cards that may greatly benefit the deck that. Any suggestions are welcome. I am currently still looking for ways to make it run smoother.}}

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