DESCRIPTION
Trying to find the best mix for a draw-go type strategy for strictly UW. Open to suggestions. Play testing is obviously needed.
Having looked at the set and the predictions I think the vehicles are actually helping draw-go type strategies by slowing down the format a little because our spot removal deals with vehicles crewed well and our sweepers do the rest of the work.
With the midrange strategies, control hoses slow starts and you just do what they try to do better simply put.
I have 8 slots left what do you guys think fits?