DESCRIPTION
bloodghast: discard to play cheep+ sacrifice for e carrion feeder, bloodthrone, and blasting station
bloodthrone vampire: can be used to kill big creatures, and if someone doesnt block it you can sacrifice a bunch of creatures to ruin them(looking for replacement)
carrion feeder: can play it before your opponent makes you discard or has the mana to counter, more sustainable than bloodthrone
golgari thug: use to dredge pharaohs, roar o wurms, and other nasty things, plus can return important creatures to hand.
4 gravecrawler: great for sacrificing and discarding
2 putrid imp: discard things like pharaohs and roar o wurm + threshold is always nice
4 life from the loam: for bloodghast and mana balancing, helps for if in late game you wanna play pharaoh or roar o wurm hard cast, plus dredge
2 slitherhead: fine to sacrifice or discard(looking for replacement, thinking 2 more stinkweed imps)
2 stinkweed imp: good to discard, great defender, nice for dredging like golgari thug
4 vengeful pharaoh: discard, almost no intention of playing them, if you use his graveyard ability i would to to dredge back into graveyard or just discard again
2 blasting station: use to wipe out things like confidant, stoneforge and other squishy cards seen in legacy, or blasting plainswalkers, great combo with gravecrawler
2 oversold cemetery: great for late game so you always can get more creatures, and you can just discard some if you need to
4 roar of the wurm: dont even think about hard-casting, discard then use in late game for a big creature to shift things in your favor, nice to discard or dredge
4 zombie infestation: use above listed cards to discard to spit out zombies, to sacrifice or use them to untap blasting station, or for just plain old aggro
4 woodland cemetery: balances mana without having to spend a fortune on revised duel lands, watch out for wastelands
6 forest swamp: very rarely have mana problems, if you have 2 lands in hand or even one you are usually fine
sideboard
1 ghoulcallers chant: filler, kinda usefull
4 naturalize: help with the inevitable ground seals, tormod crypts, and graff-diggers cage, plus cheap kill spell when going against artifacts
2 oversold cemetery: for things like mill etc.
4 putrefy: i find quite useful for almost any opponent, works on jitte, batterskull, or just a goyf
4 tormods crypt: for reanimater, dredge, or something of similar nature
anyone think basking rootwalla might be a good choice for this deck