DESCRIPTION
hellrider, shrine and brimestone are mvps in this deck. goal is to drop some one drops to put pressure on the opponent and drop a hellrider on turn 4 to get in with around 8-9 damage. then you have two options, either protect the board with counters or burn to the win, you really only need the creatures to 9 or 10 damage. sb is pretty simple: ancient grudge common sense, whipflare is for tokens frites rg gw, manabarbs is for control decks ramp decks, koth is for control zombies humans that normally side in alot of creature control, forge devil is for delver frites rg gw humans rdw....usually any aggro deck
would like feedback.....have played against frites, ub control and rg aggro. this has preformed well, but seems to be lacking in card advantage.