DESCRIPTION
The Primals, Harrows and Lays of the Land are the keys of the deck. Drop a second turn Dryad and watch it grow every turn. The Deeds are used for a board reset before dropping a Spiritmonger or Angel. Collective Restraint is for slowing a creature rush. The Overgrown Estates are very useful late game after you have Harrowed and Primaled for every land in your deck. With no main deck artifacts, you avoid the vast artifact hate in extended right now.