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U-W Control

by Matthew Williams

control
Format: Freeform
Latest Set: Eternal
Last Modified On: 4/13/2002
3rd-4th place at Local
Market Median Low
$1,150.28 $1,443.15 $946.30
Market Median Low

COLORED MANA SYMBOLS

CARDS BY TYPE

MANA CURVE

Average CMC: 3.28

DESCRIPTION

<p align=justify> ** Background music: Billy Joel `Its Still Rock and Roll to Me`**<br> <br><br> Matthew `Doc` Williams<br> Big O`s Collectibles<br> London KY<br> 8-31-01<br><br> The night before and the day of I only had one thought on my mind: SRB. Burn them all, burn them quick, what`s your life total at? I have the deck built, I have the fireblasts in my hand, and I have the deck list printed up. I remember donate. I scrap it all to play Counter`Kaboom. <br><br> The Deck: <br><br> 4 counter spell<br> 4 force of will<br> 4 absorb<br> 2 forbid<br> <br> 3 swords to plowshares<br> 4 nevinyrral`s disk<br> 3 wrath of god<br> 2 gerrards wisdom<br><br> <br> 4 impulse<br> 3 fact or fiction<br><br> 1 morphling<br> 1 rainbow efreet<br> 1 masticore<br><br> <br> 4 tundra<br> 4 thawing glaciers<br> 1 soldevi excavation<br> 1 kjeldoran outpost (bob town, bobs a good guy.. never screws with people just wants to get home to his old lady for some quality time.. anyway)<br> 7 islands<br> 5 plains <br><br> SB:<br> 4 teferi`s response (I don`t deal well with LD)<br> 4 gainsay<br> 3 energy field<br> 1 aura of silence<br> 3 seals of cleansing (1 should have been another aura)<br><br> Notes on the deck:<br> Wastelands wreck it. No one plays wastelands at Big O`s. Go figure. If the local metagame supports it this deck will do well. If you run in a heavy wasteland/dustbowl environment I would not suggest playing this deck as you would not do well with it. Know thy local metagame and thou shalt always win. <br><br> Gerrards Wisdom: Should have been 3.<br><br> Impulse : Should have droped to 3 and added 2 whispers. Something else would need to drop as well but darned if I can think of anything. <br><br> SB: Response is key, the metagame is so light on LD at the moment they are more proactive then reactive but still.. just in case. <br><br> Aura and seal: I hate stasis. <br><br> EF: Beat burn. <br><br> Gainsay: when you only have 3 threats its important that one of them resolve: <br><br> Anyway on to the report: <br><br> Round 1: Craig 5 color junk.. and I don`t mean the good kind. <br><br> The kid could have been no older then 8 and had never been to a tournament before. I had overheard him talking about his Power Stone Mine Field tech before the tournament and in an effort to forward good relations I offer him a draw. Right from the hop. He refuses.. oh well so much for being a nice guy. <br><br> Game 1: Nothing he does resolves.. wait that`s not true his reef shamans see play.. oh and his segmented worm.. Wrath, Bob town, Game. <br><br> Game 2: Rethink my Morphling.. force of will. Game. <br><br> Round 2: (insert name of person who I played here (someone borrowed my notebook)) R/G hate. <br><br> He`s playing scragnoth, oblit, and stuff that hates blue.. K. <br><br> Game 1: First turn wall of tinder.. pause.. pause.. pause.. `What does that do?` look at the card.. pause.. pause.. pause.. sure. Second turn tinder.. 3rd turn scrag. 3rd turn swords.. complete control.. Morphling for the win. <br><br> Game 2: More of the same except I have to counter a choke. <br><br> Round 3: Joker w/Maher.. wait a minute.. stupid red burn. <br><br> We draw. Simple and uncomplicated. No reason to play Joker at round 3 when a draw puts in with easier match ups and 11 is the guaranteed magic number with 10 being a almost. <br><br> (interesting side we play for fun he puts 4 lands in a pile from the fact or fiction then blood oaths for lands doing 15 to me. I still win.) <br><br> Round 4: Dwight w/ Green Red Land D. <br><br> Yikes.. umm.. there`s never any land D here? <br><br> Game 1: Complete control. He keeps a no land hand with birds and rangers.. swords when he does get them and counter for his other stuff. <br><br> Game 2: keep a 2 land hand. I loose.. all righty then. <br><br> Game 3: 3 lands on the hop. 2 response.. draw into 2 more. Game Game Game. <br><br> Round 5: Daniel w/Oath. <br><br> I look at the standings.. Beating Daniel most likely puts Doyle out of the tournament and Doyle is playing Stasis. Daniel is a good guy but its looking like its time to dream crush.. think think think.. he begs.. well sorta.. I say screw it Terry is Doyles daddy and we draw. Terry is in fact Doyle`s daddy and he gets kicked to the curb. No stasis in the finals.. yay. <br><br> Top 8: <br><br> I will take this time to complain. Team Karma is all the time being paired up in the first round of the finals. <br><br> Round 1: Terry Street w/ R/W/U <br><br> Team Karma captain vs Team Karma Scrub. Let me give you a hint. I aint the captain. <br><br> Game 1: He has no answer for bob town. <br><br> Game 2: He has no answer for bob town. <br><br> We are still trying to decide which one of us should win since the top 4 and beyond read as White Small Guys x2 SRB and one of us. Both of our decks are good against white. I have the advantage as far as red goes because I have energy field and wisdom. <br><br> I eventually get the nod since I have beaten Joker once tonight and I own Terry Wests White/Blue with no counter rebel deck. <br><br> Round 2: Terry West. <br><br> Sigh. <br><br> Game 1: Paris to 5 never see a third land <br><br> Game 2: Paris to 6 never see a fourth land and he goes 2nd, 3rd, 4th turn meddling mage. God Hates Me. <br><br> Well that`s that. 5th straight tourney in the top 4. The whole worlds against me I swear to god. <br><br> Props: <br><br> Barry for working off his time in purgatory by helping my first round opponent and giving him like 80 dollars worth of rares for a rebel deck. <br><br> Terry West for breaking it off in me. <br><br> Big O for buying my power 9 stuff. <br><br> Slops: <br><br> Me for being a scrub. <br><br> Me for being land screwed <br><br> Me for being in the top 4 for the last 5 tournaments and stalling.

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