DESCRIPTION
generally similar to the u r w superfirends escept seeking to exploit the card advantage in blacks removal and discrad. good spot removal if they run aggro and if they run just a few bombs there is enough versatile removal like bolt and earthquake to chuck at them.can stem aggro while still having a good main board against control with walkers burn and general card advantage. in a way it is rock but has enough between walkers, burn, and creature production it can still seal the deal
any comments welcome