DESCRIPTION
this is version 2. main combo is evolution + turntimber.
if that combo cannot be drawn, kazandu and evangel still help alot. sideboarded wrens run packmaster in case i feel like experimenting with evolution.
basic combo: turn 1 plains,
turn 2 plains, blademaster
turn 3 forest, evangel
turn 4 island, blademaster + survivalist cleric
turn 5 forest, raptor(for flying) + blademaster
turn 6 island, turntimber, evolution it as it comes into play, change wolf to ally, create 999,999,999,999 green ally tokens.
turn 7 own. though this can already be done in turn 5 with the right cards.
please give suggestions on mana accel that wont compromise my ally theme.