DESCRIPTION
*i am forced to submit a sideboard* the deck takes advantage of the sword of the meeks ability to return from the graveyard to allow thopter foundry to produce an almost infinite amount of thopter tokens. also because the sword of the meek is so often sent to the graveyard, i saw a perfect opportunity for disciple of the vault and since it is a 1power & 1toughness creature i can easily discard a sword of the meek to the graveyard with thirst for knowledge and get it back. aside from the armada of thopter tokens the deck can create powerful creatures, like a pumped up glaze fiend or just simply equip cranial plating to any creature. the dimir infiltrator cards are mostly used as a fetch card early in the game through its transmute ability. though it could also be summoned an used as an unblockable attacker. usually after you get the thopter foundry and sword of the meek combo out you wont be playing cards from your hand except for cards that can be added into the combo like, disciple of the vault, glaze fiend, and cranial plating.