DESCRIPTION
some are hungry (carrion feeder, nantuko husk, and of course our so-so beloved skullclamp), others taste well (festering goblin, shambling swarm): so why we don't combine the one with the other? use your weenies to attack, block, whatever: but never forget, that a delicious snack at the right time, can not only cause serious bellie-vibrations but -1 -1 counters too. try to safe your clerics, till you got rotlung reanimator out on the field, though - gaining horny little 2 2 zomb-toks in addition to +1 +1 counters for the always hungry carrion feeder even doubles the fun... and even triples it, if you combine the whole action with a blood-longing gravepact, specially in multi-player sessions. but beware: your partners (team-games only) won't propably as delighted as you.. ;)
additional notes:
skullclamp is still fighting with graveborn muse for the draw-engin slot in the deck.
disciple of malice should replace withered wretch against white opponents.
dross harvester's life gaining abilities should never - and specially not in this deck! - be underestimated.
creatures who become sacrificed before end-of-turn-step arrives can't be removed-from-game with dawn of the dead - funny for you, bad for your opponents *muhahahahahaha* =)
still arguinig wether i should replace 1 or 2 gravepacts respective dawn of the dead's with creatures...