DESCRIPTION
Builnding a deck focused on combat tricks, growing your creatures full of +1/+1 counters to boost the damage to really high numbers, while heavely using protection for defence from removal or attack without enemy bloquers, while using the feather+card draw(Defiant strike/Shelter)+heroic trigger sinergy to keep your hand full of tricks.
The side contains some more defence for especific cases like board sweepers that protection cannot cover for or for artifacs decks.
Looking any idea for improvemens or cards to add.