DESCRIPTION
tinkering with ub over uw. net gains: urborg, duress, cranial, exirpate, tezz, maybe geths. losses: ww pw, path, oring.
tezz helps you win more quickly. he can be cast off a signet, vs ww from the other pw. tezz can get you a slaver the same turn you put it on top with aruins. duress and cranial can pull splinter or breach. in a pinch you can pull a single geths, but that is extremely narrow.