DESCRIPTION
This is a casual Modern deck that I've played with and have been tuning a lot. This list is mostly constrained by the cards that are available to me (Fetchland choices for example). While this deck won't even come close to winning actual Modern event, it does exceedingly well at providing you with the maximum amount of fun in the Constructed Open Play - Just for Fun room on MTGO.
The basic concept of this deck is get a very early advantage on board and then using Realm Razer to exile all lands so that eventually you win the game with what you have, assuming your opponent doesn't play more lands.
There is a longer explanation (by 348 words), but I couldn't figure out what was making my description invalid, but I would be more than willing to explain card choices, playstyle, and decision-making on my stream.