DESCRIPTION
list is meant for post-rotation and needs a lot of tweaking before it can be truly competitive. with that said, it is rather fun to play and full of card synergy. there is such a wide array of choices that i have not included that it is difficult to determine priority. suggestions are welcome. current themes include: low cost traders, ramp and card draw into primeval bounty or beaters. without much playtime i feel that early creature presence can help thin removal spells while control strategy would just force us into a different color combination.