DESCRIPTION
this is my take on the bant control, which has some inspiration to a lot of what others look like, except instead of just milling a couple cards at a time, i decided to play mind grind which can easily win you a late game when things might be stalled. plenty of board wipes and the ability to double cast anything with snap. also in the sideboard, i have 2 loxodons that help with the counter heavy side so that way i have 4 board wipes and at least 2 creatures who i dont have to use a caverns on. after using my sphinxs enough times, its nice to have an elixir of immortality in order to gain back any graveyard cards, which i usually end up having a whole lot. i have stolen goods for instances of when i am playing a midrange and somebody wants to swing at me with their thundermaw, falkenrath, etc. i bounce it with azorius charm followed next turn by stolen goods.