DESCRIPTION
after looking at the darksteel set i saw this nifty little equipment called skullclamp, and after lookin at some of the decks built around it, i decided to build this one. i hope you like its my first deck as well.
if you can't see by looking at the cards in the deck the point is to build up your mana resources, with urza lands, myr, ingots, and the simulacrum. a few raise the alarm or decree of justice should get the weenies rolling, only to play skullclamp, or spawning pit, resulting in a large hand perfect for promise of power, or 2 2 monsters, plus sacing the weenies when they are in play, with a dross harvester will result in massive life gain.
as for the side board all of it is removal, via death cloud, havoc demon, and wrath of god...also i found in chaos games Grave Pact works great with spawning pit, and dross harvester.