DESCRIPTION
this is an interesting deck that i took 2nd place in fnm with last week (no losses, 1 tie). the idea is to charge up the chalices with tons of counters and use the nearly limitless mana to cast through the deck. win conditions are aggro, combo (psychosis crawler), mill (blue suns zenith) and forfeit (your opponents will get bored watching you cast 10 spells a turn). i think this deck stands better than average odds of causing your opponent to enrage and flip the game table (which is another means of forfeit i guess).