DESCRIPTION
just trying out a mono green ammy deck with the cards available to me and also trying to get any feedback that might be useful. definately want to keep to possible but unlikely turn 3 ammy activation avaiable in the deck which is 1 chancellor 2 1 drop mana creatures 2 land and the ammy. also current sideboard is for aggro matchups since game 1 they probably wont take my little guys until turn 3 or 4 but once they see the ammy they tend to not be too nice about it.