DESCRIPTION
This is the deck i currently have for type ii . what i like to do is work quick ramp up some heavy hitting creatures fast, then finish and overwhelming stampede, garruks -4 or gideons +2. burn cards are always nice for taking out certain creatures or an extra 3 damage to an opponent. since this is a ramp deck, having 10+ mana use for a turn isnt uncommon,which is where the two red suns zeniths come in. never know when 10 instant damage can help. the sideboard helps against mono black removal and white soldier overwhelming, two weaknesses to this deck. if anyone has ideas for type 2 blue control prevention for a green white and red deck im open to ideas.