DESCRIPTION
The interaction between Theif and Arena is undeniable. Draw 2, lose 1, play a spirit or arcane spell, gain the loss back and have your opponant lose 1. Arena and Top is another surprise, their synergy is almost natural. With the best card in standard (Extraction) leading the pack the deck takes on an unlife of it's own. Drop 2 dragons or Greed one of them off and it'll feel almost like the Necro decks of old.