DESCRIPTION
this deck is purely for post-rotation. i tested a similar build at games day which placed top 8, but really failed against certain deck types. i was considering taking out myr superion and the batterskull for a wurmcoil a treasure mage and a mindslaver. let me know what you think. also visions is early cycling and really helps with late game, while jace is his own win condition and has synergy with visions. my biggest batterskull problem is that i cant target illusions with the equip.