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I cut the win condition down to a minimum. Which'd be bouncing everything your opponent got and rum him over next turn. Temporal Fissure gets the go over cards such as Brain Freeze, Mass Hysteria or Viridian Longbow because it's the one that's the hardest to stop. (The above is all stopped by Platinum Angel or either worship or Ivory Mask.
Intruder Alarm works as Mana Echoes 5 and 6, and is sometimes even better because it gives colored mana.
Granite Shard has become a pet of mine. It solves problems such as Sharpshooter and Disciple of the Vault. Even Weathered Wayfarer. But monoW Control is hardly ever fast enough to do anything anyway.