DESCRIPTION
This deck has a surprising amount of versatility, and it absolutely destroys midrange strategies. The win conditions are usually either biomancer being cloned (many decks simply cannot handle or attack this), ramping quickly into craterhoof behemoth, or just beatdown with elves and lord effects (via the clone effects). Control can be a problem, which is why I have many anti-control cards in the sideboard, and I may want to add in 2 more thragtusks for the hyper aggresive decks.