DESCRIPTION
in my opinion this is a much faster version of the u r dragonstorm combo. also it is more reliable due to the amount of burn in it, you can more effectively pull off the combo because you don't need to pull all 4 kites to kill someone. also if they are playing a lot of quick life-gain, the burn will keep them in a managable area. the demonfire's are your alternate win condition against u g and blue control. the plague boilers will help keep the field clear alongside the burn. their version offers you counterspells but all it does is stop some of their creatures and the like. burn will hit either the creatures or them making your combo a little easier. as far as the sideboard goes...sulfurous blast will help against swarms more than pyroclasm will but it requires you to side in 4 mountains for 2 of the terramorphic expanses which are in there in the first place to help pull the land out of the deck so you can draw the stuff you really need. this deck can win with only a couple of land on the field. i like the unexpected white addition against this decks main enemy: white. that's right blue is not your enemy. :)
...well it is, but an ivory mask or cop:red will put a big wrench in your gears. side in the 3 plains for 3 mountains and the leave no traces in for one of your burn spells. leave the terra exp.'s in since you need to be able to search for your plains if you need to. the molten slagheps can help you store up mana for a big demonfire or to help trigger your combo.