Welcome, Guest! - [Login] [Sign Up]

0

Soliders Always Win

by lostpirate

aggro
Format: Standard
Latest Set: Magic 2010 (M10)
Last Modified On: 7/28/2009
Market Median Low
$94.28 $96.91 $57.25
Market Median Low

COLORED MANA SYMBOLS

CARDS BY TYPE

MANA CURVE

Average CMC: 2.36

DESCRIPTION

OK so the deck attempts to win turn 4 or turn 5, in testing its been pretty stable the only weakness seems to be 5c control, the silences are switched in for now cause i cant get my hands on preeminent captains. Turn 1- Vanguard or Squire Turn 2- Vanguard Squire or Honor, Swing 3 (Total of 3) Turn 3- Premminent Captain, Swing 3 4 or 5 (Total of 6,7,or 8)depending on draw Turn 4- Drop Elspeth, Honor, Swordsmith swing with the house drop another Solider (Captain of the Watch, Swordsmithm, Armorsmith) attacking for the remaining 12-16 damage Turn 5- Silence at the beginning of the turn,Just in case it goes this far, give someone flying with Elspeth, or give your guys counters and vigilance with ajani or just pump away with paths and harms ways Beyond turn 5- It becomes difficult to win past this point but paths harms way low drops keep this deck pushing until you can play a martial coup or something to that extent

All original content herein is Copyright TCGplayer, Inc. TCGplayer.com® is a trademark of TCGplayer, Inc.
No portion of this website may be used without expressed written consent. All rights reserved. Magic: The Gathering and its respective properties are copyright Wizards of the Coast.
Yu-Gi-Oh! and its respective properties are © 2023 Studio Dice/SHUEISHA, TV TOKYO, KONAMI.
Cardfight!! Vanguard, and Shadowverse: Evolve, and Weiß Schwarz are ©bushiroad All Rights Reserved.
UniVersus and its respective properties are © 2023 UVS Games. Godzilla and its respective properties are © 2023 UVS Games. TM & © TOHO Co., LTD. @godzilla_toho
Privacy Policy  •  Terms of Service  •  Website Data Collection  •  Do Not Sell or Share My Personal Information












































v