DESCRIPTION
The point of this deck is to have more cards and mana sources in play than your opponant, then play a large Death Cloud, keeping a few key cards in hand, like Greater Harvester and Culling Scales. The deck plays very consistently, and nothing is better than leaving your opponant with zero lands, creatures, or cards.
I've mostly tested this deck against creature decks like Gobbos, Affinity, and WW, but have played against MWC and UW Control a few times. Here are the matchups:
Good: WW, most creature decks.
In your favor: Affinity, Goblin Bidding, mono-color control decks.
Decent: Sligh, UW Control.
Horrible: Goblins.