Towering Tokens
by ninzach46
aggro
Format:
Standard
Latest Set:
Gatecrash
Last Modified On: 3/31/2013
Maindeck 173
Creature 52
2 Avacyn, Angel of Hope 1 Centaur's Herald 3 Craterhoof Behemoth 4 Crusader of Odric 4 Doomed Traveler 4 Foundry Champion 2 Giant Adephage 2 Gisela, Blade of Goldnight 4 Goldnight Redeemer 1 Golgari Decoy 4 Legion Loyalist 4 Phantom General 4 Sunhome Guildmage 4 Thragtusk 2 Trostani, Selesnya's Voice 2 Vitu-Ghazi Guildmage 2 Wayfaring Temple 3 Worldspine WurmPlaneswalker 3
3 Domri RadeCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
DESCRIPTION
tokens can be overwhelming to some players, mostly for players who cant deal with it.this deck does have 150 cards..but it needs to have it! creating these tokens is key for this and getting spells out the rely on it are important too.say you have over 30 tokens made and you have a foundry champion,massive raid, or crusader of odric in your hand,you could possibly win the game,deal 30 damage to target player or creature with foundry champion or massive raid,then cloudshift foundry champion to do it again.if your tokens get taken control of by a player,you have the legion loyalist who when battalion is activated cant be blocked by creature tokens.this is just a small plan for your in charge of this,and all your spells,buffing up your creatures,using them and power and toughness,gaining life,etc this deck may be weak against fast decks,but hey anything else is up for a army of tokens that will tower over your opponent(s) as soon as you get going.