DESCRIPTION
Land Base:
3x Aether Hub: Man fix, and energy is a plus for Siphoner and Harvester
3x Blooming Marsh: fast lands are fast
2x Canopy Vista: Not very likely to come in untapped, but a reveal for Village.
1x Concealed Courtyard: fast lands are fast
4x Forest
2x Fortified Village: 7 reveals seems resonable for this card
3x Hissing Quagmire: Can get absurd with Advocates
1x Plains
3x Shambling Vent: Same as Quagmire, can get absolutely bonkers with Advocate
1x Westvale Abbey Flip: Potential finisher
Artifacts:
2x Aethersphere Harvester: Nice aerial presence, good synergy with Siphoner.
Creature Base:
4x Glint-Sleeve Siphoner: My favorite AER card, nothing I dislike about it, energy, card advantage, and evasion.
3x Rishkar, Peema Renegade: Counters, and mana.. really nice if a constricter is out.
3x Sylvan Advocate: His triumphant return, makes man lands absurd, and is a big vigilant presence.
2x Verdurous Gearhulk: Imagine 2 constricters out when he drops.. put 3 counters on 4 creatures, yes please.
4x Walking Ballista: Unkillable, gets big, can finish. MVP.
4x Winding Constrictor: The pseudo Hardened Scales/Doubling Season.. more counters, more energy.
Enchantments:
4x Oath of Nissa: Fixing mana and hand, love it.
2x Stasis Snare: Little removal in the deck, but this card is so good at instant speed.
Planeswalker:
3x Gideon, Ally of Zendikar: What can be said? Tokens, big body, anthem, all great.
4x Nissa, Voice of Zendikar: Again, all great. Tokens, counters, card advantage.
Instants/Sorceries:
2x Fatal Push: Cheap efficient removal, easily boarded out if not applicable.
Sideboard:
2x Archangel Avacyn Flip: For any White control with board wipes.
2x Blessed Alliance: For anyone all in on one attacker, Abbey, Gideon, Pummeler.
1x Fatal Push: Cheap, efficient, instant.
2x Immolating Glare: For aggro heavy builds.
2x Kalitas, Traitor of Ghet: Again for aggro builds.
2x Natural State: For vehicles and always watching builds.
1x Nissa, Vital Force: When you need to be more aggresive.
1x Ruinous Path: Walker removal
2x To the Slaughter: Again for walkers primarily, potential 2 for 1.