DESCRIPTION
battlements for mana synergy on mind spring and martial coup. also gets the sphinx-bone wand out faster. mnemonic wall to keep retrieving what you need (path, survival cache, treasure hunt, martial coop etc). Great synergy with Survival Cache and Sphinx-Bone Wand. Win cons are the wand, the sphinx of jwar isle, and martial coup. card draw is ridiculous for this deck and is doing well on mtgo against casual players (10wins-4losses). *beware luminarch*. i was thinking about jace the mind sculptor but im not too sure. thoughts and comments please!