Welcome, Guest! - [Login] [Sign Up]



by shildner

arcane bombardment combo control izzet
Format: Standard
Last Modified On: 10/23/2022
Market Median Low
$72.84 $81.45 $34.81
Market Median Low




Average CMC: 2.76


**Updated for Dominaria United Oooo Eeee! This is an annoying one. Just make sure you start with at least one land of each color. From there you're just drawing cards until you can play the following sequence: Turn 4 - Big Score, Turn 5 - Arcane Bombardment. Turn 6 - they concede. **Now you can wait a bit until you have two extra mana for a Negate to protect Arcane Bombardment. Instead play Jaya or even an earlier Seize the Storm.** Once Bombardment starts it don't stop. There're counters to deal with enchantment removal. There's plenty of damage to go directly to the face. All sorts of removal! And of course, there's Seize the storm (which you can discard) to make giant dudes! **instead of damage to the face, your win condition is monks and elementals. Actually, your win condition is being so annoying your opponent concedes because they can't put anything on the board. Finally, don't draw out your deck! Stop playing draw cards from AB when you've reached about 20 left in your library.** Have fun and sorry for losing friends.
TCGplayer, Community for All
TCGplayer Core Value #5
Community for All

All original content herein is Copyright TCGplayer, Inc. TCGplayer.com® is a trademark of TCGplayer, Inc.
No portion of this website may be used without expressed written consent. All rights reserved. Magic: The Gathering and its respective properties are copyright Wizards of the Coast.
Yu-Gi-Oh! and its respective properties are © 2020 Studio Dice/SHUEISHA, TV TOKYO, KONAMI.
Cardfight!! Vanguard and Weiß Schwarz are ©bushiroad All Rights Reserved.
Comics-related data courtesy of the Grand Comics Database™ under a Creative Commons Attribution license.
Privacy PolicyTerms of ServiceWebsite Data Collection