DESCRIPTION
come into play effects work well with warp world, allies have the best come into play effects... easy connection from there. im not too sure about my setup, but it seems fast enough to survive early threats. Ideally if you cast a warp world, you can get a madrush cyclops into play for the haste and kabira evangel to make your guys unblockable, turntimber ranger gets your permanent count up and kazuul warlord should pump your guys up pretty nicely. im open to suggestions