DESCRIPTION
im not sure how reliable the mana is in this deck, with clifftop retreats being the only source of more than 1 mana color. im hoping the deck is fast enough to get damage across early game then when the smaller creatures stall out, you have enough to fling into brimstone at end of turn with devils play as a back up that you can pitch to the looting if needed. Also the Hellriders are meant to be held until you can cast it and a fling or brimstone in the same turn as a finisher.