DESCRIPTION
chandra- extra ramp or burn. garruk- aggro, pressure or card advantage. inferno-big threat that does something as soon as he is out. primeval- get out the ravine for more pressure or tectonic edges or mystifying maze if needed. wurmcoil-big threat, if it dies i gives tokens (lifelink doesnt hurt either). oracle of muldaya- make sure i dont draw lands. everything else is self-explanatory. so yea, comments please. :]