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Here's my swing at knights. I feel like the focus is on enchantment heavy removal with W/B and I've opted for a burn approach. Going red gets us lava coil which is so relevant for Shalai, Cavalier, Steel Leaf, Phoenix, just about everything short of Lyra and Doom Whisperer. And where Lava Coil is a sorcery pairing it with instant speed Response gives us a 5 damage burn to Lyra, Demanding Drago, Ripjaw, as soon as they swing, or if theyre low and sitting on blockers.
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Truefire Captain is red 4 drop replacing the Cavalier on Green or Lich Knight/Wind Grace in the W/B Knights lack trample and he's got a sure fire way to hit with some damage as a blocker or attacker. I've paired him with Reckless Rage to blast a potential blocker and swing with an extra 2 damage to opponent's face. Risk Factor is our attack follow up we can use at opportune moments especially if we've played out our hand and forced our opponent low. We need some draw or just an extra 4 burn.
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Side board - clarion comes in and bodyguards goes out against other boros aggro, and token decks. if played early it gets wiped too easy by chain whirler and doesnt trade well. I plugged in Ashes of Abhorrent instead of Silent Gravestone to prevent jumpstart spells from izzet, and mission briefing/surveil interactions let me know what you think of it. Huatli I chose over Ajani for life when were stuck racing other boros or surviving to draw a settle the wreckage against anything stompy or midrange. Tocatli is great against so many triggers, merfolk trickster is only one of many merfolk or wizards that have effects when they enter the battlefield, also dreameater, plague crafter, chupacabra. I really like swapping this guy in and thought about going 4. Let me know what you think.