DESCRIPTION
This is just the bare bones of a deck that revolves around making an opponent's land into an island, and then squishing them with a tide of islandwalking merfolk (made giant...ish by the Merrow Reejeries) or making it to where your opponent can't block your Wanderwine Prophets, and taking turn after turn, repeatedly attacking with all of your unblockable creatures. The Surgespanners and Whirlpool Whelms will remove any threats that are too serious (like a Brine Elemental or Vesuvian Shapeshifter that is going to stop you from untapping your lands and playing a key card next turn.) Comments and Suggestions Wanted.