*Use Desecrated tomb to create bats, and use them as chump blockers, burn fuel, or just attack.
*Poison tip Archer blocks dangerous [flying] threats, but also combines nicely with makeshift munitions and // Finality to deliver an end-game combo.
*Final Parting effectively makes at least 5 copies of each combo piece, in case stitcher discards something you need (not uncommon).