Welcome, Guest! - [Login] [Sign Up]

0
This decks website is no longer supported and will be deactivated on May 14, 2025. If you are an affiliate and want to upload decks, please contact your affiliate manager for access to the new system. Not in the affiliate program? You can apply here.

Second Gear Vampires

by zelos33333

aggro
Format: Standard
Latest Set: Scars of Mirrodin
Last Modified On: 12/29/2010
Market Median Low
$150.72 $77.73
Market Median Low

COLORED MANA SYMBOLS

CARDS BY TYPE

MANA CURVE

Average CMC: 2.24

DESCRIPTION

After the loss of Nocturnus the Vampire deck is a hollow shell of what it once was. Now the Vampires retaliate with a newfound thirst for blood that can only be satisfied with use of the entire deck. The draw spells in this deck will aid in bringing out the win conditions while a slew of small but effective cards keep opponents on their toes. Will you use Bloodchief Ascension and Kalastria Highborn to suck the life out of control decks before Jace, the Mind Sculptor becomes too out of hand? Or perhaps continuously enhancing your creatures with Blade of the Bloodchief will make other Aggro decks sweat with confusion. Let us bring the Vampires back to life.

All original content herein is Copyright TCGplayer, Inc. TCGplayer.com® is a trademark of TCGplayer, Inc.
No portion of this website may be used without expressed written consent. All rights reserved. Magic: The Gathering and its respective properties are copyright Wizards of the Coast.
Yu-Gi-Oh! and its respective properties are © 2023 Studio Dice/SHUEISHA, TV TOKYO, KONAMI.
Cardfight!! Vanguard, and Shadowverse: Evolve, and Weiß Schwarz are ©bushiroad All Rights Reserved.
Disney Lorcana and its respective properties are © Disney
©2024 Pokémon. ©1995 - 2024 Nintendo/Creatures Inc./GAME FREAK inc. TM, ®Nintendo.
Privacy Policy  •  Terms of Service  •  Website Data Collection  •  Do Not Sell or Share My Personal Information












































v