DESCRIPTION
a duskmantle seer bug tempo control deck ive used for a bit. very hateful to creatures, although a little soft to 4+ drop hasters. suggestions + comments welcome.
the main plan is to drop an early deathrite, which you can use to apply damage or stay alive in races. the deathrite allows you to then not worry about duskmantles damage as much.
deck plays a lot of 1 and 2 ofs due to thought scours digging potential + snapcaster.
mana base is probably not solid yet, however, the ghost quarters are perfect as they handle problem lands, and with so few basics around, they are pseudo wastelands. they also go perfectly with deathrite shamans.