Grimgrin's Zombie Horde
by GFireflyE
aggro
Format:
Commander
Latest Set:
Dragons of Tarkir
Last Modified On: 8/17/2013
Command Zone 1
Maindeck 99
Creature 30
1 Black Cat 1 Carrion Feeder 1 Cemetery Reaper 1 Corpse Harvester 1 Diregraf Captain 1 Fatestitcher 1 Fleshbag Marauder 1 Gempalm Polluter 1 Geth, Lord of the Vault 1 Graveborn Muse 1 Gravecrawler 1 Havengul Lich 1 Lich Lord of Unx 1 Mikaeus, the Unhallowed 1 Noxious Ghoul 1 Phyrexian Delver 1 Pontiff of Blight 1 Reassembling Skeleton 1 Returned Centaur 1 Returned Reveler 1 Rotting Rats 1 Shepherd of Rot 1 Siren of the Silent Song 1 Skinrender 1 Twisted Abomination 1 Undead Alchemist 1 Undead Warchief 1 Vengeful Dead 1 Viscera Dragger 1 Zombie TrailblazerSpell 34
1 Army of the Damned 1 Buried Alive 1 Careful Consideration 1 Dark Prophecy 1 Diabolic Tutor 1 Dimir Cluestone 1 Dimir Keyrune 1 Dimir Signet 1 Exsanguinate 1 Fact or Fiction 1 Ghoulcaller's Chant 1 Grave Betrayal 1 Grave Pact 1 Hinder 1 Life's Finale 1 Living Death 1 Moan of the Unhallowed 1 Murder 1 Nim Deathmantle 1 Perplex 1 Plague Wind 1 Rise from the Grave 1 Rite of Replication 1 Rooftop Storm 1 Skullclamp 1 Soul Manipulation 1 Spell Crumple 1 Stitch Together 1 Talisman of Dominance 1 Thran Dynamo 1 Vile Rebirth 1 Zombie Apocalypse 1 Zombie Infestation 1 ZombifyCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
DESCRIPTION
ll my decks adhere to these guidelines:
1) Be able to win.
2) Be mostly true to a flavor and a theme.
3) Be good against one or multiple opponents.
5) Be fun to pilot or to play against and interactive.
6) Have multiple paths to victory.
7) Have lots of cool interactions and synergy.
8) Play out differently every game to keep it fun over a long time.
9) Be streamlined and fast to play without excessive upkeep, time-consuming play or overcomplicated boardstates.
10) Integrate the Commanders abilities into the strategy at least a little, but be able to win without ever playing the commander.