DESCRIPTION
gruul aggro-control-combo edh with ruric thar, the unbowed at the helm and built to maximize primal surge and warp world .
i decided go with a split basic and snow-covered land base because wake of destruction is a thing. it also lets me tech scrying sheets and mouth of ronom and gives me an opportunity to mooch off of people running extraplanar lens in my colors.
gratuitous violence , nullstone gargoyle , grafted exoskeleton , and heartwood storyteller complement ruric very nicely.
loxodon warhammer and basilisk collar help negate any damage i might take from ruric. equipping them on zhur-taa druid essentially acts as gruul extort.
fauna shaman + squee, goblin nabob is a really neat tutoring engine. squee + skullclamp , and skullclamp + nim deathmantle + sac outlet are decent draw engines.
defense of the heart is a slower and conditional tooth and nail that everyone can see coming from a mile away. even if it doesnt go off, i still like it for forcing people to play around it. it has some nice synergy with terastodon since i can give a player three elephant tokens to help me pop defense unless they have a way to get rid of them. defense is primarily an emergency button for the deck. if it goes off, i can fetch kiki-jiki, mirror breaker + zealous conscripts or or avenger of zendikar + sylvan primordial craterhoof behemoth to end the game.
vicious shadows , kamahl, fist of krosa , and stalking vengeance act as deterrents against board wipes. shadows and vengeance will most likely result in some heavy damage to life totals while kamahl can turn a board wipe into selective land destruction. kamahl along with craterhoof behemoth can ensure that i have enough power on board to just flat out take out opponents via combat.
i also have thermopod and greater gargadon as sac outlets if i need to intentionally burn opponents. they also help me get solemn simulacrum , hoarding dragon , woodfall primus , wurmcoil engine to the graveyard for their triggers. ulvenwald tracker can also potentially function as a sac outlet in addition to creature removal.
possibility storm has turned out to be a surprisingly good form of disruption. it also gives me the option of trying to flip any dead cards in my hand into something else.