King Dakkon (cmts)
by Majerda
combo
Format:
Commander
Latest Set:
Mirrodin Besieged
Last Modified On: 3/31/2011
Command Zone 1
Maindeck 99
Creature 27
1 Arcanis the Omnipotent 1 Azami, Lady of Scrolls 1 Azorius Guildmage 1 Deathless Angel 1 Dimir Guildmage 1 Dreamscape Artist 1 Emeria Angel 1 Eternal Dragon 1 Glory 1 Graveborn Muse 1 Jhessian Zombies 1 Meloku the Clouded Mirror 1 Mulldrifter 1 Myojin of Cleansing Fire 1 Myojin of Night's Reach 1 Myojin of Seeing Winds 1 Reiver Demon 1 Sanctum Plowbeast 1 Sigil Tracer 1 Solemn Simulacrum 1 Teferi, Mage of Zhalfir 1 Tideforce Elemental 1 Twisted Abomination 1 Venser, Shaper Savant 1 Voidmage Husher 1 Wall of Denial 1 Wydwen, the Biting GaleSpell 30
1 Austere Command 1 Blue Sun's Zenith 1 Coalition Relic 1 Crucible of Worlds 1 Darksteel Ingot 1 Darksteel Plate 1 Day of Judgment 1 Death Cloud 1 Flow of Ideas 1 Foresee 1 Gather Specimens 1 Gilded Lotus 1 Gleam of Resistance 1 Leyline of Anticipation 1 Lim-Dul's Vault 1 Living Death 1 Necromancy 1 Oversold Cemetery 1 Polluted Bonds 1 Ponder 1 Pulse of the Grid 1 Reanimate 1 Sensei's Divining Top 1 Skullclamp 1 Smallpox 1 Trade Secrets 1 Treasure Hunt 1 Twilight's Call 1 Twisted Justice 1 WorldslayerCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
DESCRIPTION
im still working on this deck but this is a rough start. are there any cards in wub that can drop multiple lands per turn or phase my lands out and back in that would make landfall in this deck overly stupid?