zur edh multiplayer lock
by phkd
control
![](https://decks.tcgplayer.com/Content/images/white-mana-symbol.png)
![](https://decks.tcgplayer.com/Content/images/blue-mana-symbol.png)
![](https://decks.tcgplayer.com/Content/images/black-mana-symbol.png)
Format:
Commander
Latest Set:
Mirrodin Besieged
Last Modified On: 2/16/2011
Command Zone 1
Maindeck 99
Creature 18
1 Cursecatcher 1 Daring Apprentice 1 Diplomatic Escort 1 Disruptive Pitmage 1 Disruptive Student 1 Glen Elendra Archmage 1 Hanna, Ship's Navigator 1 Hydromorph Guardian 1 Martyr of Frost 1 Mundungu 1 Order of the Sacred Torch 1 Patron Wizard 1 Spiketail Drakeling 1 Spiketail Hatchling 1 Stronghold Machinist 1 Vodalian Mage 1 Voidmage Prodigy 1 Wizard ReplicaSpell 44
1 Archmage Ascension 1 Arrest 1 Aura of Silence 1 Bloodchief Ascension 1 Copy Enchantment 1 Counterbalance 1 Crab Umbra 1 Diplomatic Immunity 1 Eland Umbra 1 Esper Charm 1 Ghostly Prison 1 Greater Auramancy 1 Hyena Umbra 1 In the Eye of Chaos 1 Inviolability 1 Island Sanctuary 1 Journey to Nowhere 1 Luminarch Ascension 1 Mana Breach 1 Mana Maze 1 Necropotence 1 Oblivion Ring 1 Oppression 1 Pariah 1 Peace of Mind 1 Phyrexian Arena 1 Planeswalker's Mirth 1 Prison Term 1 Propaganda 1 Rhystic Deluge 1 Rhystic Study 1 Robe of Mirrors 1 Seal of Cleansing 1 Serra's Blessing 1 Solitary Confinement 1 Soul Barrier 1 Spirit Mirror 1 Sunken Field 1 Teferi's Care 1 Telepathy 1 Unnatural Selection 1 War Tax 1 Words of Worship 1 Zombie InfestationLand 37
1 Adarkar Wastes 1 Arcane Sanctum 1 Azorius Chancery 1 Boreal Shelf 1 Caves of Koilos 1 Celestial Colonnade 1 Coastal Tower 1 Creeping Tar Pit 1 Darkslick Shores 1 Darkwater Catacombs 1 Dimir Aqueduct 1 Dromar's Cavern 1 Drowned Catacomb 1 Evolving Wilds 1 Fetid Heath 1 Frost Marsh 1 Glacial Fortress 1 Godless Shrine 2 Island 1 Jwar Isle Refuge 1 Mystic Gate 1 Orzhov Basilica 2 Plains 1 Salt Flats 1 Salt Marsh 1 Seachrome Coast 1 Secluded Glen 1 Sejiri Refuge 1 Skycloud Expanse 2 Swamp 1 Terramorphic Expanse 1 Underground River 1 Wanderwine Hub 1 Watery GraveCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
Average CMC: 2.54
DESCRIPTION
designed for multiplayer games. play creatures that allow you to counter things, then play zur and attempt to counter when they try to kill him. attack with zur, fetching enchantments like so: umbras till one sticks, then inviolability, then diplomatic immunity. at that point you can start going freakin crazy. you can play it safe and burn two turns getting greater auramancy and then copy enchantment (copying ga). then get like archmage ascension and rhystic study or the other two ascensions, or necropotence and zombie infestation. if you need defense, grab island sanctuary or solitary confinement. either way, its tough to lose when you get zur protected.