commander zurg
by sacky13
combo
Format:
Commander
Latest Set:
Battle for Zendikar
Last Modified On: 12/22/2015
Command Zone 1
Maindeck 98
Planeswalker 1
1 Jace, the Mind SculptorSpell 61
1 Arcane Denial 1 Armageddon 1 Aura of Silence 1 Azorius Signet 1 Cataclysm 1 Counterspell 1 Darksteel Mutation 1 Daybreak Coronet 1 Demonic Tutor 1 Detention Sphere 1 Dimir Signet 1 Diplomatic Immunity 1 Dismember 1 Empyrial Armor 1 Enlightened Tutor 1 Ethereal Armor 1 Flusterstorm 1 Foil 1 Force of Will 1 Grim Tutor 1 Helm of Obedience 1 Isochron Scepter 1 Lightning Greaves 1 Lim-Dul's Vault 1 Lotus Petal 1 Mana Crypt 1 Mana Drain 1 Mana Leak 1 Memory Lapse 1 Misdirection 1 Mortify 1 Muddle the Mixture 1 Mystical Tutor 1 Necropotence 1 Negate 1 Nevermore 1 Orzhov Signet 1 Pact of Negation 1 Path to Exile 1 Phyresis 1 Phyrexian Arena 1 Prison Term 1 Replenish 1 Rest in Peace 1 Scroll Rack 1 Shielded by Faith 1 Sol Ring 1 Solitary Confinement 1 Spell Pierce 1 Stasis 1 Steel of the Godhead 1 Strionic Resonator 1 Swan Song 1 Swiftfoot Boots 1 Swords to Plowshares 1 Unquestioned Authority 1 Utter End 1 Vampiric Tutor 1 Vanishing 1 Vindicate 1 Winds of RathLand 34
1 Cavern of Souls 1 City of Brass 1 Command Tower 1 Drowned Catacomb 1 Fetid Heath 1 Flooded Strand 1 Glacial Fortress 1 Godless Shrine 1 Hall of the Bandit Lord 1 Hallowed Fountain 5 Island 1 Isolated Chapel 1 Marsh Flats 1 Mistveil Plains 1 Mystic Gate 4 Plains 1 Polluted Delta 1 Reflecting Pool 1 Reliquary Tower 1 Scrubland 1 Strip Mine 1 Sunken Hollow 1 Swamp 1 Tundra 1 Underground Sea 1 Wasteland 1 Watery GraveCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
DESCRIPTION
Any and all advice welcome! I would like to make this deck as competitive as possible.