Crowd Control EDH
by sidkah
control
Format:
Commander
Latest Set:
Dragon's Maze
Last Modified On: 5/26/2013
Command Zone 1
Maindeck 99
Creature 11
1 Angel of Despair 1 Angelic Arbiter 1 Avatar of Woe 1 Blazing Archon 1 Iona, Shield of Emeria 1 Myojin of Cleansing Fire 1 Reya Dawnbringer 1 Sheoldred, Whispering One 1 Ulamog, the Infinite Gyre 1 Weathered Wayfarer 1 World QuellerPlaneswalker 5
1 Ajani, Caller of the Pride 1 Elspeth, Knight-Errant 1 Gideon Jura 1 Liliana of the Veil 1 Sorin MarkovSpell 47
1 Angelic Destiny 1 Animate Dead 1 Armageddon 1 Cataclysm 1 Champion's Helm 1 Chromatic Lantern 1 Damnation 1 Darksteel Ingot 1 Darksteel Plate 1 Day of Judgment 1 Debt to the Deathless 1 Decree of Pain 1 Diabolic Revelation 1 Diabolic Tutor 1 Faith's Fetters 1 Ghostly Prison 1 Hour of Reckoning 1 Increasing Ambition 1 Indestructibility 1 Kirtar's Wrath 1 Leyline of Sanctity 1 Life's Finale 1 Lightning Greaves 1 Martial Coup 1 Mass Calcify 1 Merciless Eviction 1 Mortify 1 Mox Opal 1 Norn's Annex 1 Obzedat's Aid 1 Orzhov Cluestone 1 Orzhov Keyrune 1 Orzhov Signet 1 Phyrexian Arena 1 Phyrexian Rebirth 1 Plague Wind 1 Planar Cleansing 1 Rhystic Tutor 1 Scourglass 1 Sol Ring 1 Staff of Nin 1 Story Circle 1 Swiftfoot Boots 1 True Conviction 1 Underworld Connections 1 Witchbane Orb 1 Wrath of GodLand 36
1 Ancient Tomb 1 Boseiju, Who Shelters All 1 Caves of Koilos 1 City of Brass 1 Command Tower 1 Darksteel Citadel 1 Ghost Quarter 1 Godless Shrine 1 Inkmoth Nexus 1 Isolated Chapel 1 Maze of Ith 1 Mishra's Factory 1 Mystifying Maze 1 Orzhov Basilica 1 Orzhov Guildgate 6 Plains 1 Scrubland 1 Strip Mine 6 Swamp 1 Tectonic Edge 1 Temple of the False God 1 Thespian's Stage 1 Urborg, Tomb of Yawgmoth 1 Vault of the Archangel 1 Vesuva 1 WastelandCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
DESCRIPTION
this was made for a local edh tournament, which i took first. the object of this deck is to not attack anyone unless you are focused! there are a lot of card here that wipe the field and clean sweep permanents, so doing so early would make you a primary target. allow everyone else to fight then tron up teysa for the win.
i use teysa because she is a 4 4 vigilance, pro creatures, allowing you to attack without worry and also allowing you to block anyone.
she also is defensive which is a boardwipe in itself. if a creature will deal combat damage, you destroy it and get a 1 1 flyer, which could help stave off commanders.