Krenko Commander
by spazworm
aggro
Format:
Commander
Latest Set:
Return to Ravnica
Last Modified On: 12/25/2012
Command Zone 1
Maindeck 98
Creature 39
1 Adaptive Automaton 1 Anger 1 Arms Dealer 1 Beetleback Chief 1 Bloodmark Mentor 1 Chancellor of the Forge 1 Furystoke Giant 1 Gempalm Incinerator 1 Goblin Bushwhacker 1 Goblin Chieftain 1 Goblin King 1 Goblin Lackey 1 Goblin Lookout 1 Goblin Matron 1 Goblin Recruiter 1 Goblin Ringleader 1 Goblin Soothsayer 1 Goblin Tunneler 1 Goblin Warchief 1 Goblin Wardriver 1 Horde of Boggarts 1 Ib Halfheart, Goblin Tactician 1 Lightning Crafter 1 Magus of the Moon 1 Marton Stromgald 1 Moggcatcher 1 Patron of the Akki 1 Rabble-Rouser 1 Reckless One 1 Siege-Gang Commander 1 Signal Pest 1 Skirk Fire Marshal 1 Skirk Prospector 1 Spikeshot Elder 1 Tuktuk the Explorer 1 Voracious Dragon 1 Warbreak Trumpeter 1 Warren Instigator 1 Zo-Zu the PunisherSpell 23
1 Blood Moon 1 Caged Sun 1 Chaos Warp 1 Coat of Arms 1 Door of Destinies 1 Eldrazi Monument 1 Fervor 1 Gauntlet of Power 1 Goblin Bombardment 1 Konda's Banner 1 Lightning Greaves 1 Magewright's Stone 1 Mana Echoes 1 Quest for the Goblin Lord 1 Rage Reflection 1 Shared Animosity 1 Skullclamp 1 Slate of Ancestry 1 Staff of Nin 1 Swiftfoot Boots 1 Sword of the Paruns 1 Thornbite Staff 1 Umbral MantleLand 36
36 MountainCOLORED MANA SYMBOLS
CARDS BY TYPE
MANA CURVE
DESCRIPTION
This is an attempt to make a Krenko Commander deck that does not rely on infinite combos but can use them (there are 2 in here) keeps to a Goblin tribal theme, Can win games and utilizes the old goblin strategy, turn heaps of things sideways even though alot of them will die.