DESCRIPTION
In order for you to win turn one you need:
1 black land
2 Myr Retriever
1 Dark Ritual
1 Grinding Station
1 Heartless Summoning
Play Black land
Tap land to play Dark Ritual
For one of the lands play grinding Station
And for the rest play Heartless summoning
Now the Myr retriever costs 0 to play, but as soon as it comes out it dies because of heartless summoning. Then play the next Myr and it dies bringing back the one from the graveyard, all the while the opponent is discarding their deck. Keep repeating until the opponent has no cards.